Rules  -    1. Do not strike the head of a person and dont strike the groin, if you do it on purpose you are suspended from that event, if it is and accident you die and go back to respwan/graveyard.

               2.  Using projectiles you may not pick up the projectiles after throwin during a battle.

               3.  You may only have 50XP bands from a player you just killed. 

               4. When you do a quest reset the quest if it is resetable quest.

               5. If not a restable quest you may not do that quest again unless its been an hour since someone has down the quest.

                6.  Stay in character for Larpers

                 7. If a Dwarf must have beard, Elf latex ears, Undead  use a zombie costume or put a skull mask on.

Races              Races are important because we do these country wars so humans vs elves vs dwarves vs the undead to see who is the better country.

                          1. Humans are humans they can be heros, bandits nothing is a human like being grumpy or nice or stuck up.

                           2. Dwarves are bearded bafoons that care about gold and rum and thereselves but also have good fighting skills and sometimes the runniest mouth ever.

                           3. Elves are peacfull almost like indians, like they have there own beleifs and are very religous.

                            4. Undead is the main evil of LarpQuest and want nothing but distruction and are very hard to kill and can attack people with out asking for inviataion. The Undead was made by a once religous man, who turned evil, he calls himself the Hell Priest.

Classes                         Warrior- Long Sword, Short Sword and Shield, Small axe and Shield (If Dwarf you can have waraxe instead of long sword)

                                           Archer- Bow and Arrow, 2 daggers

                                           Sorcerer- Mace, 3 lightning bolts gain 3 more at level 10 and 3 more at level 20, heal dead or wounded (If race undead it takes 2 kill strikes to kill you.

                                       Paladin- Giant Hammers, heal dead or wounded.

                                        Wizard- Staff, 1 dagger, 3 fireballs, 3 lightning blots gain 3 each more at level 10 and 3 more each at level 15 and 3 more each at level 25

                                        Barbarian- Long Swords, War Axes ( Takes 2 kill strikes to kill a barbarian no matter what race)

                                        Priest- Mace, heal wounded and dead

                                        Assasin- 2 daggers, or bow and arrow, have bombs, and can seal 100 xp from someone rather than 50 xp.

Humans: Warrior, Archer, Paladin, Wizard, Barbarian, Priest, Assasin

Elves: Warrior, Archer, Wizard, Assasin

Dwarves: Warrior, Paladin, Barbarian, Priest, Assasin

Undead: Warrior, Sorcerer, Assasin, Archer